Zombie: The Second Incident was a Zombie LARP event that took place at UEA Congregation Hall in October 2007.
Riding high on the necromantic fumes from the First Incident, we geared up for a stormer of a sequel – each team had their own mission to undertake, with a variety of objectives ranging from mundane (get a keycard and escape) to the unpleasant (hunt down and kill the opposing team of humans to escape) to the downright distressing (shoot this tiny unarmed girl in the face, and then maybe we’ll let you escape).
Of course, not all of them worked – very few of them worked, and often we’d forget to explain them to the players before the game started – but everyone had fun, and slowly but surely, we were learning that a hands-off approach to Zombie was not only easier for us, but better for everyone. Before we got that into our thick heads, though, we had to run Cult.
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